/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       material_icons.h

	$Header: /game/material_icons.h $

	$NoKeywords: $

 ************************************************************************/
#ifndef MATERIAL_ICONS_H_INCLUDED
#define MATERIAL_ICONS_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "materials.h"
#include "bitmap_group_cache.h"
#include "bitmap_layer_ptr.h"

extern char const*          k_material_keyword[k_material_count];
extern t_bitmap_group_cache g_material_icons;
t_bitmap_layer_ptr          get_material_icon( t_material material );

#endif

